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1995-06-21
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====================================================
T H E T E S S E L L A T I O N T I M E S #517
Issue #17 of 1995, for Monday, June 19th
====================================================
*The Tessellation Times* (TESS) is Columbine, Inc.'s weekly electronic
publication normally posted Monday evenings as a supplement to 3D ARTIST
magazine.
See Contacts at the end of this file for companies whose products are
mentioned here.
_______________
Tell it to TESS
Send your 3D news tips to tell.tess@3dartist.com.
_______________
TESS on the Web
http://www.3dartist.com/
> 3D ARTIST and TESS's own Web presence
http://www.tgax.com/3dartist.htm
> a page just for *3D Artist* resources and *Tess*
http://www.lightside.com/3dsite/
> in the Literature, Reference section of 3DSite
__________________
TESS subscriptions
It's free! Send a message to <tess@3dartist.com> stating simply "subscribe"
or "unsubscribe".
_______
DETAILS
This file may be passed between individuals and may be reposted in any
online forum _as_long_as_ the file is not modified in any way (it must be
left whole and unchanged). Posted as TESS517.TXT (TES517.TXT where only six
characters are allowed), or as TESS517.HTM if posting our Web version, or
compressed as TESS517 with the appropriate DOS-style extension (ZIP, etc.).
Reposting to *mailing lists* is _not_ recommended.
TESS's master files are maintained with corrections on our Internet site
(ftp to ftp.3dartist.com and look for directories named /3dartist, /ballen,
and /tess). These are the only TESS files for which we can vouch file integrity.
Opinions herein are not necessarily those of independent sites or forums
carrying this file.
This file's contents are copyrighted and may not be reproduced in or with
any other print or digital publication without permission.
Any trademarked names mentioned in this file are the property of their
respective owners and are used only in editorial fashion without intent of
infringement of such trademarks.
Columbine, Inc. and its publications are totally independent. No companies
or products are endorsed.
Published by and (c)Copyright 1995, all rights reserved:
Columbine, Inc.
P.O. Box 4787, Santa Fe, NM 87502 USA
505/982-3532 (voice); 505/820-6929 (fax)
505/820-6929x3 voice mail
E-mail: tess@3dartist.com
_____
Staff
Alex Kiriako, Editor, TESS & Sysop, 3dartist.com <alexk@3dartist.com>
Bill Allen, Publisher & Pres., Columbine, Inc. <ballen@3dartist.com>
Sally Beach, Vice Pres., Columbine, Inc. <sallyb@3dartist.com>
Carol Williamson, Admin. Asst. <carolw@3dartist.com>
________
CONTENTS
517.00 - Heads Up
517.00.01 - The Fortnight in 3D
517.00.02 - Upgrades
517.00.03 - Shows & Exhibitions
517.00.04 - Classes of Note
517.00.05 - Artists Call
517.01 - Microsoft's First PC 3D Package by Rob Glidden
517.02 - Autodesk Press Announced
517.03 - 3D Online
517.04 - 3D User Groups
517.05 - News on High End
517.06 - News Wrap
517.07 - What's Up in Santa Fe
517.07.01 - 3D ARTIST
517.07.02 - TESS
517.07.03 - 3D ARTIST Web Site
517.07.04 - Publisher's Comments
517.08 - Continuing Listings
517.08.01 - Special Offers
517.08.02 - Galleries & Exhibits
517.08.03 - Artists Call
517.09 - Follow-Ups
517.10 - Contacts
517.11 - Changes to this File
_________________
Pictorial Section
This week's TESS Web Pictorial Section includes two renderings from Acuris'
new model libraries (see 517.06 below), as well as some catching up from
TESS issues before we had a pictorial section:
__514.03 - News on High End: Whole-Body Scanner
__511.01 - NAB Report, Part 4 & Final: Facial Motion Tracker
__507.02.02 - Impulse Engine with Force Feedback
Oddly enough, not one of these old items is available for under $7,995, but
they're very interesting in regard to innovations that will eventually
filter down to us little guys.
__On the World Wide Web, jump to
http://www.3dartist.com/tess/95/txt/tpic517.htm
We're a little lighter on the download this week: 76Kb, plus an optional
79Kb for better resolution on the Acuris images.
__Sorry, these files are not available for ftp.--B.A.
---------
517.00 - Heads Up
Here's the stuff you need to know the soonest...
517.00.01 - The Fortnight in 3D
June 20-22, PC Expo, Jacob Javits Convention Center, New York City, N.Y.
User groups: send us E-mail with your meeting dates and meeting info if
available.
517.00.02 - Upgrades
Last week Autodesk started informally spreading the word that they will
indeed publicly show the Windows NT version of 3D Studio at Siggraph in Los
Angeles in early August.--B.A.
Users of Animation Master v2.0 from Hash, Inc. will be able to get version
3.0 for $200. Also, check out the new Web page address for Hash, Inc. See
517.03 3D Online below.
517.00.03 - Shows & Exhibitions
August 14, Appleton, Wisc.: 1995 3D Artists Conference and Seminars will
feature a courtroom animation seminar by Paul Kakert of Fresh Look Design,
who is a forensic animation specialist. Emphasis will be on practical issues
related to being able to offer these services to clients. Contact James
Murphy Consulting 414/435-7345, -7395 fax; CIS 71165,1321.
There are many highlights related to 3D upcoming at Siggraph in Los Angeles
on August 8-10. Of special interest is "Behind the Scenes: Computer Graphics
in Film" on August 8-9 with representatives from Industrial Light & Magic,
Pixar, and Boss Film.
Another special venue is Interactive Communities which will focus on the
effects of computers and communications in creating new forms of social
interaction. For the first time the general public will be able to see the
Electronic Theatre, an international festival of computer animation, at the
Shrine Auditorium.
517.00.04 - Classes of Note
A course on "3D Studio Special Effects" will be held in two sessions at the
Computer Arts Institute in San Francisco at 7-9:30pm for four Tuesdays
beginning July 18 and again Nov. 14, fee $445. The course will be taught by
Ken Robertson, lead 3D artist at Velocity Development and "will focus on
principles and techniques using 3D Studio and various IPAS modules [to]
learn the basics of particle system animation, rotoscoping, and advanced
character animation." You can contact the school's Director, James Mahan at
mohem1926@aol.com.
Mahan says that the school, which includes regular classes for 3D Studio,
Infini-D, Photoshop for 3D, and video game animation, is "always looking for
new instructors and ideas."
517.00.05 - Artists Call
August 15 for the Charleston Sternwheel Regatta second video exhibition, to
be held at 6-9pm Sept. 1-2 at West Virginia State College Capitol Center,
123 Summers St., Charleston, W.V., admission free. The idea is to "showcase
video productions from amateurs, area producers, and nationally known
professionals" with work including "video animation, music videos, and short
video features."
Everyone is invited to enter. Entries should be no longer than 10 mins.
and can be on VHS, S-VHS, Hi-8, or 3/4" videotape formats, sent to Video
Toaster Animation & Graphics, P.O. Box 4631, Charleston, WV 25364. For info
and entry forms, you can call V-TAG president Jamie Cope at Destiny Images
at 800/644-2368, or E-mail to j.cope4@genie.geis.com. (See more about V-TAG
in 517.04 below.)
This event sounds like a winner for animators trying to convince family
members that they can get a life, too. Jamie says, "The Charleston
Sternwheel Regatta is the largest sternwheel river event east of the
Mississippi River. Over 400,000 people [attend. It] includes a variety of
river events as well as nightly entertainment, exhibits, and food."--B.A.
September 1 for the Planet Studio Multimedia Awards & Electronic Festival.
Autodesk Multimedia in conjunction with Digital Video Magazine will be
hosting this show on October 30, 1995. Any items entered into the Siggraph
95 Demo Reel can also be entered independently into this show. Autodesk
Multimedia, Autodesk, Inc., 111 McInnis Pkwy., San Rafael, CA 94903, Attn:
Planet Studio Awards; 415/507-5666.
517.01 - Microsoft's First PC 3D Package
By Rob Glidden <robg@soft-press.com>
Are your 3D animation tools a little hard to use? Word is leaking out of
Microsoft that this could change by this Christmas. 3D Movie Maker, an
unannounced Win95 product, reportedly will offer a dramatic ease-of-use
breakthrough in 3D animation. But it's just for kids.
Details are sketchy, but apparently 3D Movie Maker will allow children to
pick from various 3D scenes, camera views, and characters, and to build
their own 3D movies. Although there will be no public interface to import
externally generated 3D content, Microsoft is rumored to be considering
partnering with third party 3D developers to create additional scenes and
characters.
_________
Rob Glidden has been closely following Microsoft's enormous 3D investment,
about which he wrote a lengthy wrap-up report in 3D ARTIST issue #19.
517.02 - Autodesk Press Announced
In a news release that went out 6/12/95, Autodesk and International Thompson
Publishing (ITP) announced a five-year agreement to operate a new venture
called Autodesk Press.
ITP's parent is the Canadian company Thomson Corp. Publishing Intl. which
reportedly employs over 16,000 people in more than 140 operations. One is
Delmar Publishers, which publishes Michele Bousquet's 3D Studio Tips &
Tricks Series.
The new effort comes out of the education divisions of both Autodesk and
ITP and is located with Delmar in Albany, N.Y. While it will produce
standard texts for Autodesk products, the real thrust is to boost training.
Andrew Mackles in Autodesk PR explained 6/16/95 that, "There really is a gap
out there between the software available and people knowing how to use it."
He noted estimates that the economy loses hundreds of millions of dollars
because people don't know how to use their software.
The problem is worse for new programs, where independent book publishers
wait until the user base is large enough to guarantee sales. A particular
example was publishers holding back from a market starved for 3D Studio books.
However, Autodesk wants to go beyond books and classroom texts into
providing integrated teaching materials, curricula, and cutting-edge
instructional software. This software, which according to Mackles is in late
development, will monitor a student's progress and judge what the student
knows and needs to know. This is more than a "help system that presumes you
know what you need help with," he comments.
Mackles, who is leaving his PR position, says that other book publishers
will continue to have the same access to Autodesk that they always have had.
Autodesk Press's first products reportedly are within a few weeks of being
ready to announce. They will be sold, according to the news release,
"through a variety of college and retail bookstores, software outlets,
electronic catalogs, and via the Internet."--B.A.
517.03 - 3D Online
Books are finally starting to appear to help people construct their own Web
sites. We've been using *Teach Yourself Web Publishing with HTML in a Week*
by Laura Lemay (Sams, $25.00, ISBN 0-672-30667-0). It is an excellent and
fairly painless introduction. Now that we have several pages up and others
started, however, we need more advanced information and a greater variety of
ideas. As we get to see the many other Web how-to books being announced,
we'll pass our comments along.
Meanwhile, if you want a full-immersion experience, consider this:
Mecklermedia and *WebWeek* are holding two days of seminars and a "WEBxpo"
at Infomart in Dallas, Tex. July 25-26. For more info, call 800/632-5537,
203/226-6967, or E-mail <webconf@mecklermedia.com>, or jump to
http://www.mecklerweb.com/webconf
One of the talks is about translating traditional design theory and "How
many buttons is too many."--B.A.
In an announcement received today, June 19th, Peachpit Press has joined the
World Wide Web with a cafe style approach to internet communications at
http://www.peachpit.com/
It reportedly will bring you some of the flavor of Berkeley's famous
coffee houses with detailed info, graphics, and excerpts of all of Peachpit
Press's published books and planned releases.
Hash Inc., creators of Animation Master and Playmation have a new Web
address http://www.teleport.com/~hashinc/
You can also get Internet technical support by sending your E-mail to
steve@hash.com. For inquiries use hash@hash.com.
517.04 - 3D User Groups
By Bill Allen <ballen@3dartist.com>
Every first Wednesday of the month this group meets at 7pm at Computers Plus
in South Charleston, W.V. Despite the fact that "most of our members don't
use Toasters," they call themselves V-TAG: Video Toaster Animation &
Graphics. President Jamie Cope says "We're the only animation group within
hundreds of miles [and] we currently have around 20 members." The group's
address is P.O. Box 4631, Charleston, WV 25364, and Jamie can be reached at
800/644-2368 or j.cope4@genie.geis.com. Note also their Artists Call item
above in 517.00.05.
Eileen M. Kane reports she is the coordinator for the new Animation Special
Interest Group of the Los Angeles Macintosh Group. It "consists of both
professional traditional cell animators interested in software solutions and
talented amateur computer animators living around and working in the
entertainment industry. Our members use a broad spectrum of 3D software
applications."
The LAMG ASIG can be reached c/o Eileen c/o Tim Eldred Comics, 3098 Felton
St., Newbury Park, CA 91320; 805/499-9532, -9732 fax; emkane@aol.com. Next
meeting: July 8.
Thanks to Autodesk's Kathy Clinton for updating us on officially recognized
3D Studio user groups. As a result, our /3dartist/dt3dsigs.txt file on
ftp.3dartist.com has been updated to include new SIG listings for southern
California, Florida, Michigan, New York, Ohio, South Carolina, and Utah. If
you are forming a user group related to Autodesk multimedia products, be
sure to let Kathy know at clintok@autodesk.com.
517.05 - News on High End
Engineering Animation, Inc. is using 3D technology to illustrate what
unrecorded news events may have looked like while they happened. EAI has
recently done recreations of two major news events, the Nicole Simpson
slayings and the Oklahoma Federal Building explosion.
In each case they used experts to reconstruct and animate the possible
sequence of events based on known facts. In the Oklahoma explosion, EAI had
the help of both Kenneth Waltz, a former FBI explosives expert and James
Loftis, the original lead designer of the Alfred P. Murrah building in
recreating the course of the explosion. The resulting 3D animations were
shown on national television.
EAI completed initial drafts in four days using its proprietary VisLab
software with physical systems capabilities. The final animation rendering
was done on a Silicon Graphics Indy computer.
Wavefront has upgraded GameWare Pro to version 3.0. Its new technology will
offer advanced NURBS and metaball modeling. Another new feature, TrueMap
offers "conformal texture mapping" to reduce texture distortions. Objects
can be unfolded, textured while flat, and then re-sewn.
Other new features of GameWare 3.0 include plug-ins support, a new
interface for realtime motion capture, morphing of facial animations, and
the ability to simply type in phrases for automatic lip-synching of animations.
Enhancements to Wavefront's SmartSkin technology include overlapping
flexors and multiple skins per object. Damping and stiffness controls have
also been added for character movement. A new plug-in, GET (Game Export
Tool) allows for the transfer of GameWare Pro work to Sony Playstation,
Atari Jaguar, 3DO, and Sega 32X/Saturn machines.
517.06 - News Wrap
3D acceleration is a half-step closer to the motherboard with last week's
joint announcement by VGA chip maker S3 and computer manufacturer Compaq
that S3's multimedia chip set will be included in Compaq consumer PCs for
this Christmas. Compaq will include on the motherboard S3's Cooperative
Accelerator Architecture, a three-chip set with TV-quality video (30 fps,
MPEG OM-1), CD-quality audio (16-bit), and graphics acceleration (DirectDraw
support).
The S3/Compaq announcement speeds up the timetable for multimedia
acceleration as a built-in feature on new PCs, and other PC makers are
likely to follow suit.
So what about 3D acceleration? In April, S3 announced that "In the second
half of this year, S3 intends to introduce products which will bring
enhanced video and 3D graphics features to the industry." The video shoe has
dropped, and an easy guess would be that a 3D shoe drop may also be in the
works.--Rob Glidden <robg@soft-press.com>
World-traveling 3D Studio instructor and book (and *3D Artist* magazine)
author Michele Bousquet informed us 6/14/95 that she is about to begin a
videotape series called "3D Studio Around the World." The $29.95 tapes are
intended for release at three-month intervals starting with Europe in
September, followed by Russia and Australia on the second tape, and then the
U.S.
She plans to interview and show the work of artists whose names will be
familiar to many from watching the 3DS Siggraph demo reels. Shooting begins
soon in Europe, and she's ready to hear questions _you_ would like to ask
the hotshots and stars of 3D Studio. Michele can be reached at CIS
100237,162 or mickbisque@aol.com.
Back in TESS#502.03.01 we told about Michele Bousquet's first venture into
videotapes, published by Digimation. She reports that the first, "Character
Animation Basics" ($59.95), is now shipping, and the second, "Character
Animation Techniques" is slated for August release.--B.A.
The first announcement of software for Windows NT 3.51 on PowerPC machines
rolled in yesterday, 6/18/95. In:sync says it will be showing Speed Razor
Mach III NT on an IBM PowerPC with 133MHz 604 CPU at PC Expo in New York
this week. A speed improvement of better than five times is claimed over
Razor Pro running in Windows 3.1 on a Pentium 90. Speed Razor and Razor Pro
are nonlinear video editing programs. Razor Pro works particularly well with
the DPS PAR as reported in 3D ARTIST #18.
Another PowerPC/Windows NT announcement came in today, 6/19/95 from Diamond
Multimedia on their new Stealth64 3000 accelerators for the IBM Power
Series. Based on Diamond's Stealth64 design, the 3000 will come in two PCI
versions with 2Mb or 4Mb of VRAM. Each accelerator is based on the S3 chip
and will offer maximum refresh rates of up to 120Mhz in 24-bit color. They
will be available from IBM PC Direct (800/426-7693) on August 31.
Strata has a new version of StudioPro in the works geared for Apple's new
Power 604 computers. Code named Blitzkrieg, it will offer support for
hardware acceleration using a PCI bus as well as multiprocessor support for
Apple's MP manager using technology created by Daystar Digital.
Blitzkrieg will offer support for Quickdraw 3D and support for Apple's
3DMF cross-platform 3D file format (see QuickDraw 3D by Rob Glidden in 3DA#18).
Scheduled to ship in August of 1995, StudioPro v1.75 (Blitzkrieg) will
also support output of QuickTime VR and output to VRML for the Web.
Acuris has announced AcuView Technology for their new AcuModel libraries.
AcuView will allow for realtime viewing of texture-mapped objects. These new
model libraries are Residential Homes, Vehicles, Geography, and Humans.
Available 3D formats include 3DS, DXF, OBJ (Wavefront), Inventor and others.
Scheduled to start shipping 8/5/95 and priced at less than $499 each, they
will also be available at special promotional pricing in Siggraph booth 1002.
Just received today, on 6/19/95 is Wild Tiles!Art Textures CD-ROM from Cameo
Graphics ($29). The Wild Tiles collection includes over 2,000 completely
tileable designs at 300x300 pixels. Images are in BMP, TGA, and TIFF formats
with thumbnail catalogs for browsing. Also included are a variety of
wallpapers and shareware graphics applications.
For French speaking users of 3D Studio there is a new book out from Frederic
Louguet called *3D Studio 4.0: Theorie et practique* (ISBN 2-84180-017-2).
An English version may follow.
Frederic Louguet conveys his mastery of useful lighting techniques by
showing how to achieve pleasing raytraced-like effects in 3DS. He
accompanies this with thorough-going explanations of the potentials in the
3DS v4 controls and environment settings.
Its 850 pages contain six tutorials, 64 color plates, and numerous
chapters on both theory and technique. One of the modeling tutorials shows
you how to construct a realistic variation of the Imperial Walkers from the
"Star Wars" movies. It dramatically illustrates how to work with inverse
kinematics to produce professional results in movement.
The accompanying CD-ROM is packed with examples from the book and features
quite a few flicks of Louguet's highly instructive camera technique.
Available June 20, 1995 from International Thomson Publishing France, its
price is 359 French Francs or about $70 US.
517.07 - What's Up in Santa Fe
517.07.01 - 3D ARTIST
Deadlines for 3DA#21 are 6/30 for editorial materials and ad space
reservation, and 7/18/95 for ad materials. (New ad rates take effect.)
The centerspread will be a gallery of 3D medical illustrations. To receive
submission guidelines, send E-mail to <editors@3dartist.com> with the
subject "3D Medical Gallery." No message body is necessary. (Images cannot
be ftp'd and please do _not_ send images via E-mail without special
instructions.)--B.A.
517.07.02 - TESS
Deadline for TESS#518 will be 1pm MDT (3pm Eastern) Mon., 6/26/95.
517.07.03 - 3D ARTIST Web Site
Last Wednesday evening we put *3D Artist* magazine's employment ads on the
Web. Our "Help Wanted" and "For Hire" ads from the current and coming issues
can be reached from our home page, or jump straight to:
http://www.3dartist.com/ads/jobs.htm
Because of concerns about freshness and security, this listing is not
being made available for ftp, and we are specifically denying permission for
this copyrighted material to be reposted on other sites. However, we welcome
other sites to include the jump.
When people start, change, or end an ad, we want to make only one entry in
one place to get it right for both the advertiser and potential respondents.
Ad postings will be made soon after receipt, so this Web page will be
something to keep an eye on.--B.A.
517.07.04 - Publisher's Comments
By Bill Allen <ballen@3dartist.com>
The inclusion of an Artists Call item last week with a $100-per-piece entry
fee brought a concerned message from one reader. He pointed out that art
show scams have become a real problem in the regular art world, where
someone makes money off of artist entry fees, and there is little chance
that submissions will get the attention submitters expect.
From our review before we uploaded TESS, the event and sponsor in question
appeared to be legitimate, but we cannot and do not vouch that Artists Call
items are straight arrow. Something could slip past us. You, as artists,
should be wary with most events, whether you see it here or elsewhere
editorially or in advertising. Some events may be borderline and only you
can decide for yourself.
We take comfort from experience with computer art shows here in New
Mexico, where it looks like entry fees much over ten dollars pretty much
discourage participation anyway!
Last week's TESS brought an immediate response that showed we're doing
something right editorially. The inaugural Pictorial Section to the TESS Web
version, however, brought a mixed response.
One issue is access. Just as we are not snail-mailing or faxing TESS to
people who don't get E-mail, we also won't broadcast 168Kb of image files to
those who aren't on the Web. This one time we created a composite (and even
larger) tpic516.gif that looks much like the Pictorial Section and posted it
in the /tess directory at ftp.3dartist.com. But this won't be standard practice.
Another issue is file size and organization. Fractal guru Dick Oliver
pointed out that the best theoretical throughput for our TESS#516 Pictorial
Section on a 28.8 modem would be about 1.5 minutes. We timed it here on a
good 19.2 connection and the entire page came in around 2:03 to 2:05 minutes.
We're evolving our own approach to Web page design, trying to keep in mind
your time and online costs while also being useful and interesting.
What we're doing on the Web will become more and more a part of both TESS
and 3D ARTIST to the point where you need access to both publications and to
our Web site to get the full value of all that we're doing for desktop 3D
graphics.
Interlinking with the Web is a revolution sweeping the publishing
industry. So, if you don't have one, try to get a fast, low-cost Web
connection soon. It's nothing like clunky old text-only forums and BBSs. For
users, walking the Web is unbelievably easy as well as entertaining and
highly useful.
517.08 - Continuing Listings
517.08.01 - Special Offers
Through 6/30/95: Syndesis Corp. $150 three-pack CD ROM bundle of 2,000+
models contained in 3D-ROM volumes I and II, and the Avalon CD.
517.08.02 - Galleries & Exhibits
Through 7/15/95: Heartsong gallery, 934 Lopez, Santa Fe, N.M. Paintings and
computer works by Robert Schrei. 505/982-7244 or 505/983-7213.
517.08.03 - Artists Call
June 30 for the 15th Symposium of Small Computers in the Arts at the
Franklin Institute Science Museum in Philadelphia, Penn. Contact Misako
Scott 610/664-3417, scan@netaxs.com.
June 30 for Graphis New Media Annual 96 for professional design work done
since 7/94 in interactive presentations. $100 fee per entry. Graphis Press,
141 Lexington Ave., New York, NY 10016; 212/532-9387, 213-3229 fax.
July 3 for the San Francisco ACM Siggraph Animation Contest. See
TESS#512.00.04 or contact S.F. ACM Siggraph, 310 Richland Ave., San
Francisco, CA 94110; 415/642-9605, CIS 73052.624.
517.09 - Follow-Ups
Immersion Corp. has a new address and phone numbers:
Immersion Corp.; 2158 Paragon Dr., San Jose, CA 95131; 408/467-1900, -1901
fax; immersion@starcon.com
517.10 - Contacts
Please mention TESS when contacting companies about products reported here!
> Acuris, Inc.; 931 Hamilton Ave., Menlo Park, CA 94025; 800/652-2874,
415/329-1920, -1928 fax; info@acuris.com
> Autodesk, Inc.; 111 McInnis Pkwy., San Rafael, CA 94903; 800/879-4233;
415/507-5000, 491-8311 fax; autodesk.com; http://www.autodesk.com/
> Cameo Graphics; 3400 Jackson St., Oxnard, CA 93033; 805/486-5591; CIS
102163,3662
> Computer Arts Institute; 310 Townsend St. #230, San Francisco, CA 94107;
415/546-5242
> Diamond Multimedia Systems, Inc.; 2880 Junction Ave., San Jose, CA
95134-1922; 800/468-5846, 408/325-700, -7070 fax; info@diamondmm.com;
http://www.diamondmm.com
> Digimation; 1000 Riverbend Blvd. #L, St. Rose, LA 70087; 800/854-4496;
504/468-7898, -5494 fax
> Engineering Animation, Inc.; ISU Research Park, 2625 N. Loop Dr., Ames, IA
50010; 515-296-9908, -7025 fax
> Hash, Inc.; 2800 E. Evergreen Blvd., Vancouver, WA 98661; 360/750-0042,
-0451 fax; animmaster@aol.com; http://www.teleport.com/~hashinc/
> In:sync Corp.; 6106 MacArthur Blvd., Bethesda, MD 20816; 301/320-0220,
-0335 fax, -0338 BBS; info@in-sync.com
> International Thomson Publishing France; 1 rue Saint Georges, 75009 Paris,
France; 33-1-44-53-79-00, -01 fax
> Sams Publishing; 201 W. 103rd St., Indianapolis, IN 46291; 800/428-5331;
317/581-3500, -3535 fax
> Strata, Inc.; 2 W. St. George Blvd., Ancestor Sq. #2100, St. George, UT
84770; 801/628-5218, -9756 fax; AOL: Strata
> Syndesis Corp.; 235 S. Main St., Jefferson, WI 53549; 414/674-5200, -6363
fax; syndesis@beta.inc.net
> Wavefront Technologies, Inc.; 530 E. Montecito St., Santa Barbara, CA
93103; 805/962-8117, -0410 fax
__________________
3D ARTIST magazine - 3D How-To
A color magazine since 1994, founded 1991. Completely written by real users.
Covers PC, Mac, and Amiga 3D software, and topics of interest to freelance
artists.
If you haven't seen and can't find 3D ARTIST, E-mail your snail mail
address to t3.info@3dartist.com for a sample issue (North America) or an
info kit with sample pages (elsewhere). Sample issue arrival may take 6-8
weeks by third class mail. Purchased issues ($4 each, postpaid surface mail
worldwide) are sent immediately (fax Visa/MC orders to 505/820-6929).
12-issue surface subscription is $29 U.S., us$41 Canada/Mexico, $46
elsewhere. 6-issue, first class, and airmail subscriptions also available.
All prices to change soon.
517.11 - Changes to this File
This file was originally uploaded to our ftp site around 6:40pm MDT 6/19/95,
and broadcast to our E-mailing list by 7:15pm.
6/19/95 changes
--this section ("Changes to this File") added
--Contents re Web Pictorial Section: URL changed to
http://www.3dartist.com/tess/95/txt/tpic517.htm
--minor fixes
[end]